Metriqal connects your Jira sprint board to live player telemetry. Know which features hurt retention — hours after they ship, not quarters later.
Built for teams at
Drop a Unity or Unreal package into your game. Tag player events to your build ID. That's it.
OAuth in. Metriqal reads your sprint history and maps feature tags to ship dates automatically.
Plain-English reports delivered to Slack or Discord. No dashboard to babysit.
"Sprint 47 shipped the new matchmaking logic. Session length dropped 18% for new players within 6 hours. Churned players show a 3× higher rate of failed first matches."— Generated automatically after patch v2.4.1 shipped